Bounty Hunter Addon for Minecraft Bedrock | Custom Bounties & Rewards
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What Is Bounty Hunter?
Bounty Hunter turns mob combat into a complete progression system. Every mob you kill earns coins and builds your kill streak. Land enough kills to climb through 8 exclusive ranks. Server-wide mob bounties appear every 5 minutes with bonus rewards for whoever claims them first. And you can put a coin bounty on any other player — rewarding whoever takes them down.
It's built for SMP servers where competition, PvP, and economy are part of the experience — but works just as well in solo survival worlds for a personal progression system.
Mob Kill Rewards
Every mob kill earns coins based on the mob's difficulty. Kill streaks add a bonus on top. Here are the coin values for key mobs:
| Mob | Base Coins | XP (Bounty) |
|---|---|---|
| Zombie / Husk | 8c | 5 |
| Skeleton / Stray / Drowned | 9c | 6 |
| Creeper | 15c | 10 |
| Spider / Cave Spider | 6–8c | 4–5 |
| Enderman | 22c | 15 |
| Witch / Guardian | 18c | 12 |
| Blaze | 27c | 18 |
| Pillager / Hoglin | 21c | 14 |
| Vindicator / Zoglin | 24c | 16 |
| Wither Skeleton / Piglin Brute | 30–33c | 20–22 |
| Ravager | 52c | 35 |
| Evoker / Elder Guardian | 60–75c | 40–50 |
| Warden | 150c | 100 |
| Wither (Boss) | 300c | 200 |
Kill streaks add bonus coins at 3x (+1), 5x (+2), and 10x+ (+3) on top of every base kill reward. Your streak resets to 0 when you die.
Kill Streak System
Build a streak by killing mobs without dying. The longer your streak, the bigger the bonus:
| Streak | Coin Bonus | Special Event |
|---|---|---|
| 1–2 kills | No bonus | — |
| 3–4 kills | +1 coin per kill | — |
| 5–9 kills | +2 coins per kill | 5x STREAK announcement |
| 10–14 kills | +3 coins per kill | 10x STREAK + Golden Apple reward |
| 15 kills | +3 coins per kill | 15x STREAK announcement |
| 20 kills | +3 coins per kill | 20x STREAK announcement |
| Death | Streak reset to 0 | Lose all streak progress |
Hunter Ranks
Your rank is determined by your total kill count. Rank ups are announced to the whole server:
Mob Bounty System
Every 5 minutes, a random mob is selected as the active Mob Bounty. An announcement goes out to all players on the server with the target mob name, coin reward, and XP reward. The bounty expires after 10 minutes if unclaimed.
The first player to kill the target mob claims the full bounty reward on top of the normal kill reward. A "Mob Bounty Claimed" announcement then broadcasts the winner's name to everyone. Only one mob bounty is active at a time.
Mob Bounty coin rewards are the base mob value plus a random bonus of 10–20 extra coins. The XP reward is delivered directly to the claimer's experience bar.
Player Bounty System
Any player can place a coin bounty on another online player from the Bounty menu. When someone kills the wanted player, they receive the full bounty amount as coins. The "WANTED" announcement goes out to all players when a bounty is placed.
- Open the menu with Book + Sneak and select Place Bounty.
- Select the target player from the list of online players. Existing bounty amounts are shown.
- Enter the amount of coins you want to put on their head (minimum 10 coins). The coins are immediately deducted from your balance.
- The bounty is announced server-wide. Multiple players can stack bounties on the same target — the total accumulates.
- When a player kills the target, they collect all accumulated bounty coins and a "Bounty Claimed" message broadcasts to everyone.
Achievements
15 achievements unlock automatically as you play. Each awards bonus coins when claimed:
| Achievement | Requirement | Reward |
|---|---|---|
| First Blood | Kill 1 mob | +10c |
| Hunter | Kill 10 mobs | +25c |
| Slayer | Kill 50 mobs | +50c |
| Destroyer | Kill 100 mobs | +100c |
| Annihilator | Kill 500 mobs | +250c |
| On Fire | Reach 5 kill streak | +30c |
| Unstoppable | Reach 10 kill streak | +75c |
| Godlike | Reach 20 kill streak | +150c |
| Collector | Earn 100 coins total | +20c |
| Rich | Earn 500 coins total | +50c |
| Wealthy | Earn 1,000 coins total | +100c |
| Bounty Hunter | Claim 5 mob bounties | +75c |
| Bounty Master | Claim 20 mob bounties | +200c |
| Loyal | Play 7 days | +100c |
| Veteran Rank | Reach Veteran rank (30 kills) | +50c |
Shop
Spend your coins on 8 items available in the shop (open from the main menu):
Diamond
Golden Apple
Iron Ingot
Arrows
Steak
Ender Pearl
XP Bottle
Totem
Daily Login Rewards
Each real-life day you join the world, you receive a daily coin reward. The amount scales with how many days you've played: 10 + (2 × days played). On Day 1 you get 12 coins, by Day 10 you're getting 30 coins, and by Day 30 you're getting 70 coins every day just for logging in.
The daily reward is detected automatically on world join and triggers once per calendar day. You don't need to do anything to claim it — it drops into your coin balance immediately.
Controls
| Item | Action | Opens |
|---|---|---|
| book Book + Sneak | Use / Right-click / Tap | Main Bounty Hunter Menu |
The main menu has 7 options: Place Bounty, Mob Bounty, Leaderboard, Shop, Stats, Achievements, and Settings.
How To Install
- Download BountyHunter.mcpack using the button below.
- Tap it (mobile) or double-click it (PC) — Minecraft imports it automatically.
- Open your world settings → Experiments → enable Beta APIs.
- Go to Behavior Packs and activate Bounty Hunter.
- Enter the world. You'll receive 50 starter coins and the welcome guide. Start hunting!
Beta APIs must be enabled in Experiments. Behavior Pack only — no Resource Pack needed.
Download Bounty Hunter
Click the button. Your download link appears in 15 seconds.
Frequently Asked Questions
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Version History
v1.0.0 — Initial Release
- 25 huntable mob types with individual coin and XP values
- Kill streak system — bonuses at 3x/5x/10x, Golden Apple at 10x
- Streak reset on death
- Mob Bounty — server-wide target every 5 minutes, 10-minute expiry
- Player Bounty — place coin bounties on online players (min 10 coins)
- 8 Hunter Ranks — Rookie to Immortal (0–400 kills)
- Rank Up server broadcast
- 15 Achievements with coin rewards
- Daily login reward — scales with days played (10 + 2/day)
- Shop — 8 items (Diamond, Golden Apple, Iron, Arrows, Steak, Pearl, XP Bottle, Totem)
- Leaderboard — top 10 online players by kill count
- Full Stats panel — all personal statistics
- Live HUD — coins, rank, kills, streak, active bounty on action bar
- Settings — Sound, HUD, Notifications, Difficulty
- 50 starter coins on first join
- All data persisted via Dynamic Properties
- Multiplayer compatible — per-player data, server-wide bounties
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