RR Health Bar Addon for Minecraft Bedrock | See Mob Health

RR Health Bar - Minecraft Bedrock

RR HEALTH BAR

favorite HP Bars Above Every Mob · Color-Coded · Name + Health Display!
RR Health Bar shows a live health bar above the head of every mob in your world. Each bar displays the mob's name, a 14-segment visual bar that color-shifts from green to red as health drops, and the exact current and maximum HP values — all updated every half second. No resource pack textures, no commands, no setup. Install and it works.
Addon Name RR Health Bar
personCreator RACING RAFTAAR
categoryCategory Utility / HUD / Quality of Life
saveSize 19.52 KB
boltVersion v1.0.0
sports_esportsMinecraft 1.21.50+
inventory_2Pack Type Behavior Pack + Resource Pack (.mcaddon)
starsRequires Beta APIs — Enable in Experiments
refreshUpdate Rate Every 0.5 seconds (10 ticks)
rocket_launchGet it On CurseForge
★★★★★ 5.0/5

photo_library Screenshots

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favorite All Features +
Health bar displayed above every mob's head using the nameTag system — works on all entities with a health component
3-line display per mob — mob name on top, bar in middle, HP numbers below
14-segment health bar — each segment represents ~7% of max HP
5 color states — bar color shifts dynamically as health percentage changes
Exact HP display — shows current HP and max HP (e.g. 16.5/20)
Auto-formatted mob names — converts typeId to readable name (e.g. "zombified_piglin" becomes "Zombified Piglin")
Custom-named mobs preserved — if a mob already has a custom nameTag, that name is used in the bar instead of the typeId
Original nameTag restored on mob death — no permanent changes to the world
Players are never affected — the addon only processes non-player entities
Updates every 0.5 seconds (10 ticks) — frequent enough to feel real-time
Works in all 3 dimensions — Overworld, Nether, and The End
Memory-efficient cache system — cleans up entries for dead/despawned mobs automatically
No commands, no setup, no configuration needed — fully automatic from the moment you enter the world

What Is RR Health Bar?

RR Health Bar is a lightweight quality-of-life addon that adds a health bar above the head of every mob in Minecraft Bedrock. You see the mob's name, a visual bar showing how much HP remains, and the exact health numbers — all in real time.

It's useful for combat, mob farming, boss fights, and any situation where knowing how close a mob is to dying actually matters. The bar color shifts from green down to dark red as the mob takes damage, so you can read the situation at a glance without needing to see the exact numbers.

What The Bar Looks Like

Each mob gets a 3-line nameTag display that looks like this above its head:

Live Preview Examples

Zombie
[██████████████]
20/20
Creeper
[███████░░░░░░░]
12/20
Elder Guardian
[███░░░░░░░░░░░]
20.0/80
Warden
[█░░░░░░░░░░░░░]
25.0/500

The bar segments fill from left to right. Filled segments use the current HP color. Empty segments show as grey dots. The heart icon and HP numbers share the same color as the bar.

5 Health Color States

The bar color changes automatically based on what percentage of the mob's max HP remains:

Above 75%
[██████████████]
Healthy — Green
51% – 75%
[██████████░░░░]
Injured — Yellow
26% – 50%
[███████░░░░░░░]
Weakened — Orange
11% – 25%
[███░░░░░░░░░░░]
Critical — Red
0% – 10%
[█░░░░░░░░░░░░░]
Near Death — Dark Red

How It Works

The addon uses the Bedrock scripting API to read every entity's health component every 10 ticks (0.5 seconds). It then writes a formatted 3-line string to that entity's nameTag, which Minecraft renders as floating text above the mob's head. No resource pack changes, no particles, no custom entities — just the vanilla nameTag system repurposed for live health display.

When a mob has a custom name (set with a name tag item), the addon preserves that name and uses it in the bar instead of the auto-formatted typeId name. When a mob dies, its original nameTag is fully restored before the entity is removed — so named mobs in your world are not permanently modified.

info

The addon processes entities in all three dimensions — Overworld, Nether, and The End — in a single interval loop every 0.5 seconds. There is no performance overhead from entities in other dimensions you are not currently in, since entity processing is dimension-local.

Compatibility

ScenarioCompatible
All vanilla mobs (hostile, neutral, passive)Yes
Custom mobs from other addonsYes (if they have a health component)
PlayersSkipped — players never affected
Named mobs (custom nameTags)Yes — original name preserved in bar
Overworld mobsYes
Nether mobsYes
The End mobsYes
Multiplayer / RealmsYes
Existing worldsYes
Addons that modify nameTagMay conflict — last write wins

How To Install

  • Download RR_HealthBar_v1.mcaddon using the button below.
  • Tap it (mobile) or double-click it (PC) — Minecraft imports both packs automatically.
  • Open your world settings → Experiments → enable Beta APIs.
  • Activate RR Health Bar BP under Behavior Packs and RR Health Bar RP under Resource Packs.
  • Enter the world. Every mob nearby will immediately show its health bar above its head. No setup needed.
warning

Beta APIs must be enabled in Experiments for the script to run. Both the Behavior Pack and Resource Pack need to be activated — the RP is included in the .mcaddon bundle and activates automatically when you import it.

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Frequently Asked Questions

Q: The health bars are not showing up. What's wrong?
The most common reason is that Beta APIs is not enabled. Go to world settings → Experiments → enable Beta APIs. Also make sure both the Behavior Pack and Resource Pack are activated. If you added the addon to an existing world, leave and re-enter the world after activating both packs.
Q: Will this affect my named mobs (mobs I've named with a name tag)?
No permanently. The addon caches the original nameTag of each mob when it first sees it, and uses that name in the health bar display. When the mob dies, its original nameTag is restored. If a mob is still alive when you remove the addon, you may need to re-name it manually — but this only affects actively living named mobs at the time of removal.
Q: Does it show health bars on players?
No. The addon explicitly skips any entity with the typeId "minecraft:player" — players are never processed by the health bar loop.
Q: Will it cause lag with many mobs nearby?
The addon is designed to be lightweight. It runs on a 10-tick interval (every half second) rather than every tick, which keeps the CPU impact low. The nameTag write operation is inexpensive. In normal survival play you should not notice any difference. In mob farm setups with hundreds of mobs, there may be a minor performance cost — this is expected for any addon that processes large numbers of entities.
Q: Does it work with custom mobs from other addons?
Yes, as long as the custom mob uses the standard "minecraft:health" component, which virtually all properly made custom mobs do. The name displayed will be auto-formatted from the mob's typeId — for example "mypack:fire_golem" would display as "Fire Golem".
Q: Can I use this alongside other addons?
Yes in most cases. The only potential conflict is with other addons that also write to mob nameTags — if two addons both try to set the nameTag of the same mob, whichever runs last will win. RR Health Bar updates every 0.5 seconds, so it will overwrite any nameTag changes made by other addons within that window.
Q: What Minecraft version is required?
RR Health Bar requires Minecraft Bedrock Edition 1.21.50 or higher. This version introduced the specific scripting API version (1.16.0) that the addon depends on. It will not function correctly on older versions.

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Version History

v1.0.0 — Initial Release

  • Health bar displayed above every mob's head using nameTag
  • 3-line format — mob name, 14-segment bar, HP values
  • 5 color states — Green (75%+), Yellow (51–75%), Orange (26–50%), Red (11–25%), Dark Red (0–10%)
  • Auto-formatted mob names from typeId
  • Custom nameTag preservation — original names cached and used in display
  • Original nameTag restored on mob death
  • Players completely excluded from processing
  • Updates every 10 ticks (0.5 seconds)
  • Works in all 3 dimensions
  • Memory-efficient cache with automatic cleanup at 500+ entries
  • Requires Minecraft Bedrock 1.21.50+ and Beta APIs
Minecraft PE Scripts RR Scripts Health Bar Mob HP HUD Addon Quality of Life MCPE 1.21
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