[MCPE 1.21+] Kill Counter Addon: Kill Streaks, Leaderboards & Mob Stats (Script API)

Minecraft PE Kill Counter Stats Addon Hero Image

For survival players, PvP enthusiasts, and Mob Grinders, information is power. Minecraft Bedrock Edition lacks a native way to track your combat efficiency. You never know exactly how many Zombies you have slain, or if you are close to a new kill streak record.

Introducing the RR Kill Counter Addon. This is a comprehensive military-grade statistics tracker for your world. It monitors every entity death, logs your kill streaks, and displays real-time data directly on your screen (Action Bar HUD). Whether you are running a Mob Farm or competing on an SMP, this addon turns your combat into a measurable sport.

In this tactical overview, I will break down the tracking systems, the "Milestone" rewards, and how to unlock the "Pro Dashboard" for deep statistical analysis.

Real-Time Combat Tracking

The primary feature of this addon is the seamless integration of stats into your gameplay loop. The script listens for the entity_die event and filters it to ensure only player-caused deaths are counted.

1. The Heads-Up Display (HUD)

You don't need to open menus to see your progress. Every time you kill a mob, your Action Bar updates instantly.

  • Total Kills: Your lifetime kill count.
  • Current Streak: How many mobs you have killed without dying.
  • Target Info: Shows exactly what you just killed.

2. The Streak System

Survival is key. The addon tracks your "Kill Streak." Reaching milestones like 10, 50, or 100 kills without taking a fatal hit will trigger special sound effects and chat alerts. However, be warned: If you die, your streak resets to zero.

3. Milestone Achievements

As you accumulate total kills (50, 100, 1000+), the system recognizes your prowess. You will receive permanent rank upgrades (e.g., "Warrior", "Slayer", "God of War") that are displayed in the stats panel.

Data & Statistics (Pro Mode)

While the basic counter is great, the Pro Mode unlocks a comprehensive database of your actions. It categorizes kills into Hostile, Passive, and Bosses.

The Dashboard

Accessing the main dashboard gives you a high-level overview of your career.

  • Top Mobs: Automatically calculates your top 3 most hunted creatures.
  • Efficiency: Tracks your best streak vs your current streak.

Detailed Breakdown

Want to know exactly how many Zombies vs Skeletons you have eliminated? The detailed stats panel breaks down the count for every single mob type in the game.

Multiplayer Leaderboard

For SMPs and Realms, the Pro Mode includes a global leaderboard. It ranks all players in the server based on Total Kills, creating immediate competition.

How to Unlock Pro Stats

To access the Detailed Breakdown, Admin Panel, and Leaderboards, you must authenticate the system.

Unlock Protocol:

  1. Hold a Name Tag.
  2. Crouch (Sneak) and Use Item to initialize the keypad.
  3. Click below to reveal the access code:
🔒 CLICK TO REVEAL CODE
KC-5529-PRO

Once the code KC-5529-PRO is accepted, the system will upgrade your clearance level, unlocking all advanced tracking features permanently for the world.

Installation & Requirements

This addon uses the DynamicProperties and EntityEvents from the Script API to ensure data is never lost, even if the server restarts.

  1. Download the .mcpack file.
  2. Import into Minecraft.
  3. Navigate to World Settings > Experiments.
  4. Turn ON "Beta APIs". This is required for data persistence.

Download Section

Compatible with Minecraft Bedrock 1.21+. Optimized for zero lag.

Frequently Asked Questions

1. Does it count Creative Mode kills?
By default, yes. However, the Pro Admin panel allows you to toggle this setting if you want to restrict it to Survival Mode only.

2. Will my stats reset if I leave the world?
No. Data is saved to the world file using Dynamic Properties. Your kills are permanent unless an Admin manually resets them.

3. Does it cause lag on Mob Farms?
The script is event-driven, meaning it only runs code the moment a mob dies. It does not run constant loops, making it extremely performance-friendly even with high entity counts.

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